Corona to Unity Conversion
Corona scene conversion guidance for Unity with material translation priorities and optimization checks.
This page stays strictly within Unity intent so search engines can index a clear topical cluster without cross-engine cannibalization.
Practical notes
Use clean naming, deterministic texture paths, and consistent unit scale before conversion. After import into Unity, validate hero cameras, reflective surfaces, and scene performance in target render pipeline.
Related pages: HDRP workflow, WebGL, Unity VR build.